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Procedural Animation (UM3PAN101) – Flag challenge

17 Oct

Fantastic feeling when I today managed a challenge from yesterday. My teacher John asked us to manage to make a flag in Unreal engine, with cloth modifier. His flag did not work like it should so that gave me a challenge with a reason to complete it. So, after looking at some tutorials on YouTube I finely managed it. But I did spend a bit of time on it, but it was worth it. Now I am left with a feeling of accomplishment.

I really enjoy when our teacher does that, tells us our name and gives a question of a challenge. If we don’t feel like it we don’t do it, and he don’t mention it. That way it’s not pressure, but push in the right direction. This gives me extra energy and makes me work twice as hard to manage it. Learn so much by that.

I needed a plugin from Nvidia. But then it was good. Plugin below for anyone else who needs it
http://www.nvidia.com/object/physx_dcc_plugins.html

A big thank you to GameDevMan for making the tutorial. You can find his tutorial by pressing HERE!

 

 

 
 

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