The programming is coming along and looking really nice. his is a test scene for the game. it is easier to make it work without all the assets in the scene that slows down a computer and then I can work on the project while my husband is programming and testing how it will work. The character now has an AI that makes it walk between points without colliding with others. It walks randomly between the spawn points set out in the scene. The character will need to follow the player and die when he comes in contact with water.